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$275

Limited Launch Pricing

  • Production proven results
  • 7 Lessons
  • 15 videos
  • Example Maya files
  • Workflow python scripts
  • PDF chapter guides
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Optimizing Rigs for Parallel Evaluation


Optimizing Rigs for Parallel Evaluation course is for TDs looking to take their rig performance to the next level, using the tools available in Autodesk Maya. Learn what makes the Parallel graph different from the DG, how to identify hotspots in your rig, and various methods for modifying your rig to take advantage of Parallel Evaluation and GPU deformer overrides.

About the Mentor 


Charles Wardlaw is a Software Engineer / CG Supervisor / Character TD living in Ontario, Canada. Husband, father, nerd, and reckless insomniac, he has worked on many feature films, high-end TV shows, and children's cartoons in his fourteen-year career.

Testimonials

“This course is a really good introduction into optimizing your rigs for proper threading in Maya. Some very good & concise tips on using the Evaluation Toolkit and Profiler that everybody doing serious production should be following. I never knew about the "A" hotkey!”

Mark Jackson
Red9consultancy.com

 

“Before learning from Charles, I thought advanced rigs were slow and we just had to deal with it. After rewriting my systems with his tips in mind, I'm getting over 60fps on a mid-range machine through basic parallel evaluation! This is the missing piece in every rigger's Maya skillset. Rough performance predictions for the fRigging Awesome Studios Kayla 2 rig and all future rigs with Full Geo: Parallel - 70-80fps and Cached - 130fps+ thanks to Charles for being a parallel eval guru and sharing his knowledge.”

"The Course Optimizing Rigs for Parallel Evaluation from Charles Wardlaw is a must watch for any Rigger/Character TD using Maya. I will apply all the knowledge and tips learned in this course to improve mGear. So if you are using mGear and see a substantial improvement in rig performance, please thanks Charles for it"

Miguel Campos
mGear Framework
Open source rigging and animation framework for Autodesk®